Obbe Vermeil, former technical director of Rockstar Games, who has many years of experience on the Grand Theft Auto series, announced the upcoming radical changes in the game development process. According to him, Grand Theft Auto VI, which is expected to be released in 2025, will be the studio's last project created using the traditional expensive method.
Artificial Intelligence Will Revolutionize Game Development
Vermeil predicts that once GTA VII is developed, the studio will switch to a fundamentally new production model with the active use of neural networks. Artificial intelligence will take over the production of cutscenes, dialogues and a significant part of the game content, which will significantly reduce the budget. However, the former employee emphasizes that the main creative decisions will remain with humans - the artists and screenwriters who will determine the direction of the AI and adjust its work.
Like the Evolution of Game Engines
“The process is similar to the evolution of game engine development,” Vermeil explains. “Previously, we needed dozens of programmers to implement physics and animations, now these functions are built into engines. Neural networks are the next logical step that will change the industry, but it will not replace the creative component.” According to the expert, this transition will be a natural evolution of the industry, where technology gradually takes over routine tasks, freeing developers to solve more complex creative challenges. Rockstar is expected to maintain its leadership position by adapting to innovative approaches without compromising the quality of its iconic projects.
What Will Happen After GTA VI?
Considering the development process and cost of GTA VI, Obbe Vermeil's foresight is remarkable. It is clear that Rockstar Games will need to switch to a more efficient and cost-effective production model after such a large and complex project. The integration of artificial intelligence and neural networks has the potential to revolutionize game development processes, which could enable major studios like Rockstar to remain competitive.
Artificial Intelligence Meets Creativity
The most important point emphasized by Vermeil is that artificial intelligence will not replace creativity. Rather, AI will be used as a tool, allowing artists and screenwriters to focus on more complex and creative problems. This collaboration can bring richer and more immersive experiences to the gaming world. For example, AI can personalize character interactions and dialogue, creating stories that dynamically change based on players' choices and actions.
Future Trends in the Gaming Industry
Obbe Vermeil's statements may be a harbinger of future trends in the gaming industry. Other game studios will also begin to develop and integrate artificial intelligence and machine learning technologies. This can lead to faster development processes, lower costs and more innovative gaming experiences. However, the ethical and social implications of these technologies must also be considered. For example, issues such as copyright and ownership issues of content produced by artificial intelligence and the importance of the human factor in the development process should be carefully considered.